> For the complete documentation index, see [llms.txt](https://nerdystar.gitbook.io/desperado-b218-the-scars-of-exos-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nerdystar.gitbook.io/desperado-b218-the-scars-of-exos-en/ecosystem/agent-growth/grade-up.md).

# Grade Up

> 📌 **Regarding with Grade Up System (23/10/25)** 📌&#x20;
>
> \- Players can Grade Up their Agents up to 3★ only, until future update.

## Grade Up

Grade Up system is where players can use agents, and in-game materials to promote another Agent’s Grade and unlock their max level cap.&#x20;

<figure><img src="https://1176640705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FysTFsHLdGQvNowcZWkE5%2Fuploads%2FgrM4jhkGR9yTPik5Agtm%2F%EC%9A%94%EC%9B%90%20%EA%B4%80%EB%A6%AC%20%EB%A9%94%EC%9D%B8%20%ED%99%94%EB%A9%B4.png?alt=media&amp;token=c10ae87d-b7c2-4e67-80f9-2d1767d57f13" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1176640705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FysTFsHLdGQvNowcZWkE5%2Fuploads%2FNZbiZ6mwKQGX3ghxlDSJ%2F%EC%8A%B9%EA%B8%89_1.png?alt=media&amp;token=e6f77b33-7d1c-4623-8587-5dcfd9c9e7f1" alt=""><figcaption></figcaption></figure>

Players will be able Grade Up their Agents by using '**Agent with same Tier/Grade'**, '**Grade Up Tomes**', and '**Dimensional Clocks**'. The material Agents that were used to increase the target Agent’s EXP & Grade will be destroyed (Burned).

<figure><img src="https://1176640705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FysTFsHLdGQvNowcZWkE5%2Fuploads%2FaYEMHbjgqAflWHev4Mta%2F%EC%8A%B9%EA%B8%89_2.png?alt=media&amp;token=1339146a-b770-4db0-afb2-9bbb392bcff1" alt=""><figcaption></figcaption></figure>

<figure><img src="https://1176640705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FysTFsHLdGQvNowcZWkE5%2Fuploads%2FW8UinyKvL9oHQH0OezK9%2F%EC%8A%B9%EA%B8%89_3.png?alt=media&amp;token=52024d2e-f95e-4ef9-a538-d59ef9f5288a" alt=""><figcaption></figcaption></figure>

Grade Up conditions are as follows.

* Players need 1 Agent with same Tier & Grade / Grade Up Tomes / Dimensional Clocks to proceed the Grade Up.
* Agents that are used as materials in these process, will be destroyed and cannot be recovered.

{% hint style="info" %}
**Only agents below Grade 5★ can be promoted.**
{% endhint %}

{% hint style="danger" %}
**Please Note :**\
\- Bounded Agents can't be used as the Grade Up material.\
\- Bounded Agents can't be Grade Up.\
\- Material Agents must not be assigned to the Death+Paradox Team.
{% endhint %}

#### **Grade Up: Expected Outcome**

* The target Agent’s Grade increases by one.
* The Agent's Maximum Level Cap will be increased.
* The Agent’s Skills, Guardian Stone, Element, and Status levels cannot be enhanced.

#### **Grade Up: Required Material for each Tier & Grade**

<table><thead><tr><th width="160">Grade Up</th><th width="153">Material (1)</th><th width="141">Material (2)</th><th width="284">Material (3)</th></tr></thead><tbody><tr><td>1 ★ → 2 ★</td><td>1★ agent x 1<br>(Same Tier)</td><td>Dimensional Clock x 3</td><td>Inferior <br>Grade Up Tome x 5</td></tr><tr><td>2 ★ → 3 ★</td><td>2★ agent x 1<br>(Same Tier)</td><td>Dimensional Clock x 10</td><td>Standard <br>Grade Up Tome x 5</td></tr><tr><td>3 ★ → 4 ★<br>(<mark style="color:red;">Not available</mark>)</td><td>-</td><td>-</td><td>-</td></tr><tr><td>4 ★ → 5 ★<br>(<mark style="color:red;">Not available</mark>)</td><td>-</td><td>-</td><td>-</td></tr></tbody></table>

#### **Level Up: Max Level Cap for each Grade**

<table><thead><tr><th width="192">Grade</th><th width="162">Max. Level Cap</th></tr></thead><tbody><tr><td>1 ★</td><td>Lv. 20</td></tr><tr><td>2 ★</td><td>Lv. 40</td></tr><tr><td>3 ★</td><td>Lv. 60</td></tr><tr><td>4 ★<br>(<mark style="color:red;">Not available until future update</mark>)</td><td>Lv. 80</td></tr><tr><td>5 ★<br>(<mark style="color:red;">Not available until future update</mark>)</td><td>Lv. 100</td></tr></tbody></table>
