# Common Agent Skill Adjustment

## 📢 Please Note

> Some values of skills, such as **skill damage** and **number of targets**, may vary based on each agents, the amount of mana required to consume the skill, the tier and rank of the agent.\
> \
> Also, please note that skill rebalancing may result in adjustments to the number of agents affected by the skill and the amount of mana required to use the skill.

## Common Agent List

* [Mercenary Swordsman](#mercenary-swordsman)
* [Mercenary Broadswordsman](#mercenary-broadswordsman)
* [Mercenary Scout](#mercenary-scout)
* [Yellowhood Axeman](#yellowhood-axeman)
* [Yellowhood Scout](#yellowhood-scout)
* [Yellowhood Infiltrator](#yellowhood-infiltrator)

***

### Mercenary Swordsman

{% tabs %}
{% tab title="Passive Skill Adjustment" %}
**Free Will (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td>Passive</td><td>Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team</td></tr></tbody></table>
{% endtab %}

{% tab title="Active Skill Adjustment" %}
&#x20;**Lightning Bash (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round</strong></td></tr><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to  1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round</strong> </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

***

### Mercenary Broadswordsman

{% tabs %}
{% tab title="Passive Skill Adjustment" %}
**Free Will (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td>Passive</td><td>Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Element besides own Element in the team</td></tr></tbody></table>
{% endtab %}

{% tab title="Active Skill Adjustment" %}
**Flame Blow (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round</strong></td></tr><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round</strong></td></tr></tbody></table>
{% endtab %}
{% endtabs %}

***

### Mercenary Scout

{% tabs %}
{% tab title="Passive Skill Adjustment" %}
**Free Will (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td>Passive</td><td>Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team</td></tr></tbody></table>
{% endtab %}

{% tab title="Active Skill Adjustment" %}
**Flame Bash (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round</strong></td></tr><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round</strong> </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

***

### Yellowhood Axeman

{% tabs %}
{% tab title="Passive Skill Adjustment" %}
**Blessing of the Desert (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td>Passive</td><td>Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team</td></tr></tbody></table>
{% endtab %}

{% tab title="Active Skill Adjustment" %}
**Natural Bash (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round</strong></td></tr><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round</strong> </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

***

### Yellowhood Scout

{% tabs %}
{% tab title="Passive Skill Adjustment" %}
**Blessing of the Desert (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td>Passive</td><td>Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Element besides own Element in the team</td></tr></tbody></table>
{% endtab %}

{% tab title="Active Skill Adjustment" %}
**Natural Bash (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round</strong></td></tr><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round</strong> </td></tr></tbody></table>
{% endtab %}
{% endtabs %}

***

### Yellowhood Infiltrator

{% tabs %}
{% tab title="Passive Skill Adjustment" %}
**Blessing of the Desert (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td>Passive</td><td>Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team</td></tr></tbody></table>
{% endtab %}

{% tab title="Active Skill Adjustment" %}
**Lightning Blow (Before → After)**

<table><thead><tr><th width="112">Tier</th><th>Details</th></tr></thead><tbody><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round</strong></td></tr><tr><td><mark style="background-color:orange;">Tier 3</mark></td><td>[Before]<br>Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s)<br><br><strong>[After]</strong><br><strong>Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round</strong></td></tr></tbody></table>
{% endtab %}
{% endtabs %}

***

###


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