Rare Agent Skill Adjustment
📢 Please Note
Some values of skills, such as skill damage and number of targets, may vary based on each agents, the amount of mana required to consume the skill, the tier and rank of the agent. Also, please note that skill rebalancing may result in adjustments to the number of agents affected by the skill and the amount of mana required to use the skill.
Rare Agent List
Lenombe Elite Swordsman
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Lenombe Elite Sorcerer
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Lenombe Elite Shieldman
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Lenombe Elite Arbalist
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
Lenombe Elite Pugilist
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
Saint Elite Broadswordsman
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Saint Elite Halberdier
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Saint Elite Sorcerer
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
Saint Elite Shieldman
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Saint Elite Arbalist
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Brunn Special Scout
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Brunn Special Sniper
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Element besides own Element in the team
Brunn Special Support
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
Brunn Special Shaman
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Brunn Special Swordsman
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
North von Elite Broadswordsman
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
North von Elite Shieldman
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
North von Elite Sniper
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
North von Elite Pugilist
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Elements besides own Element in the team
North von Elite Sorcerer
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Rosther Elite Sorcerer
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Rosther Elite Shieldman
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Elements besides own Element in the team
Rosther Elite Spearman
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Rosther Elite Archer
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
Rosther Elite Scout
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
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