Rare Agent Skill Adjustment
📢 Please Note
Some values of skills, such as skill damage and number of targets, may vary based on each agents, the amount of mana required to consume the skill, the tier and rank of the agent. Also, please note that skill rebalancing may result in adjustments to the number of agents affected by the skill and the amount of mana required to use the skill.
Rare Agent List
Lenombe Elite Swordsman
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Natrual Bash (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Lenombe Elite Sorcerer
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Lightning Bolt (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Lenombe Elite Shieldman
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Treat Attack (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
Lenombe Elite Arbalist
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
Lightning Shot (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Lenombe Elite Pugilist
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
Natrual Blow (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
Saint Elite Broadswordsman
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Flame Bash (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Saint Elite Halberdier
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Flame Blow (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
Saint Elite Sorcerer
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
Flame Force (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
Saint Elite Shieldman
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Menacing Charge (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
Saint Elite Arbalist
Spirit of a Lion (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Element in the team
Flame Shot (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Brunn Special Scout
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Sharp Combo (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Brunn Special Sniper
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Element besides own Element in the team
Dark Shot (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Brunn Special Support
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
Attack Support (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
Brunn Special Shaman
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Destruction Spell Type 1 (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Brunn Special Swordsman
Oriental Winds (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Sword of Faith (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
North von Elite Broadswordsman
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Frozen Bash (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
North von Elite Shieldman
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
Frozen Shot (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
North von Elite Sniper
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
Frozen Shot (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
North von Elite Pugilist
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Elements besides own Element in the team
Frozen Blow (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
North von Elite Sorcerer
Frozen Body (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Frozen Bolt (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Rosther Elite Sorcerer
Reliable National Power (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Classes besides own Class in the team
Flame Bolt (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Rosther Elite Shieldman
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Elements besides own Element in the team
Treat Attack (Before → After)
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Attack of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Attack by 158 - 5,000 for 1 round
Tier 3
[Before] Deals a total of ??? damage to 1 enemy, then decreases Dodge of targets by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Dodge by 200 - 1,000 for 1 round
Rosther Elite Spearman
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Class in the team
Flame Bash (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Rosther Elite Archer
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies besides self from the same Nation in the team
Flame Strike (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
Rosther Elite Scout
Target Sighted (Before → After)
Passive
Increases own attack Defense and maximum Health by 15% if there are more than 2 allies with different Nations besides own Nation in the team
Flame Bash (Before → After)
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Defense by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damages to 1 enemy and reduces the target's Defense by 1,000 - 5,000 for 1 round
Tier 3
[Before] Deals ??? damage total to 1 enemy and reduces target's Hit by 5.5 - 37.5% for 2 - 10 turn(s) [After] Deals a total of ??? damage to 1 enemy and reduces the target's Hit by 200 - 1,000 for 1 round
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